![]() ![]() Each layer is a group with an id that is used to show/hide the layer according to the user's choices. The order of the SVGs are important to preserve the illusion of 3d in this 2d environment.Īll SVGs are optimized to remove as much excess styles and attributes as possible. Most SVG paths have classes that tell the App what color the path should be. ![]() The items are separated into layers, some items require multiple layers while others only need one. I try to keep it up to date but some parts get neglected in favor of new shiny features. The project is still in its alpha stage, so you might find some legacy code from when the project was created in 2014. Pnpm clean # delete built files in prod/ and src/dist/ Site Architecture Pnpm start # launch static web server Ctrl-C to quit # edit js/html/css/svg files # run 'pnpm build' as needed (not automatic) Add collaborators to your visual novel project so multiple people can work on it at once. Keep track of simple statistics like love points, flagged triggers, etc. Pnpm build # build js and css (mostly for dev) Visual scene map for organizing scenes and connecting your story. Pnpm prod # outputs production site into prod/
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